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Winter Game Bash: Deck Builders
Winter Game Bash: Deck Builders

Sat, Dec 20

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Yreka

Winter Game Bash: Deck Builders

Deck-building night with free play, taught games, and candy prizes to kick off Winter Game Bash.

Time & Location

Dec 20, 2025, 4:00 PM – 8:00 PM

Yreka, 306 S Broadway St, Yreka, CA 96097, USA

About the event

SATURDAY, DECEMBER 20

DECK THE HALLS – A NIGHT OF DECK BUILDERS

December 20–26 (Closed Dec 24–25) 4pm–8pm Daily • Purple Dragon Games

A week-long celebration of tabletop gaming. Every day from 4–8pm, walk in, sit down, and play for free. Our staff is ready to teach every game, no experience needed. Free candy prizes throughout the event.


G.I. JOE Deck-Building Game

Play Time: 45–75 minutes Players: 1–4 Game Type: Cooperative deck builder with scenario-driven missions Complexity: Medium Theme: Tactical military operations vs. Cobra forces

Overview: G.I. Joe Deck-Building Game puts players in command of iconic operatives, vehicles, and tactics while ramping through increasingly dangerous Cobra missions. This deck builder stands apart thanks to its objective-based structure, which feels like running actual field operations—not just buying cards.

What Makes It Unique: The game leans into synergy. Vehicles matter. Specialists matter. Mission timing matters. Instead of building a generic engine, you’re customizing a strike team that must solve problems under pressure. Cobra’s escalating plots add urgency and surprise.

How It Works: Players use their starting team to recruit stronger soldiers, gear, and vehicles. Missions appear with skill requirements and hazards, pushing players to coordinate their decks for maximum efficiency. Cards are played in squads rather than individually, so timing and cooperation are essential. As Cobra deploys bigger threats, the group must adjust strategy, creating memorable “pull it off at the last second” moments.

My Little Pony: Adventures in Equestria Deck-Building Game

Play Time: 45–75 minutes Players: 1–4 Game Type: Cooperative deck builder with character abilities and location-based challenges Complexity: Easy–Medium Theme: Friendship-driven teamwork across Equestria

Overview: This deck builder blends upbeat theme with genuine strategic teamwork. Each pony hero starts with distinct strengths, encouraging different deck paths—from resource generation to Harmony combos. While colorful and welcoming, it hides a surprisingly clever cooperative engine.

What Makes It Unique: Synergy is the core. Challenges appear across multiple locations, requiring players to decide when to split up and when to combine forces. Threats escalate and disrupt the board, forcing mid-game adjustments and teamwork-heavy planning.

How It Works: Players travel to locations, play cards to gather resources, and build stronger decks tailored to their pony’s abilities. Harmony cards add combo potential when players coordinate. Challenges and Threats enter the board, pushing players to use their decks efficiently while timing team abilities for big, cinematic clears. Adaptation, cooperation, and sequencing drive success.

Clank! A Deck-Building Adventure

Play Time: 45–60 minutes Players: 2–4 Game Type: Competitive deck builder with dungeon crawling and push-your-luck tension Complexity: Medium Theme: Treasure hunting while escaping a dragon’s lair

Overview:

Clank! fuses deck building with high-stakes dungeon racing. Players improve their decks while diving deeper into the dungeon for artifacts—knowing that every noisy move invites the dragon’s wrath. It’s clever, tense, and often hilarious.

What Makes It Unique:

Your deck determines not just power, but survival odds. Faster cards let you escape early; stronger cards generate more “clank” noise, increasing danger. The shared dungeon map and unpredictable dragon attacks create chaotic, memorable moments.

How It Works:

Players use starting cards to move, fight monsters, gather loot, and buy new cards. Each powerful card purchased adds clank to the danger pool. Dragon attacks randomly pull cubes from the bag, dealing damage. Players must decide when to go deeper for better rewards or escape before the dungeon collapses. The race out of the lair becomes a thrilling final sprint.

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